Evaluating My Work
Before we say goodbye to this blog and I return back to my main one , let's take one last look back at what I did and what I learned. The Game With the game, I believe I created a full-fledged, albeit 5 minute video gaming experience. Rather than a prototype, I would describe the resulting project as a vertical slice . In terms of being a prequel/sequel, Simulation sees the reintroduction of many things from Survival (recreated from scratch and improved upon of course) as well as the addition of new features (such as the raycast-based Environment Scanner and difficulty settings) and a fresh core gameplay mechanic. For the assignment, I did reuse a lot of the knowledge I already had from Foundation Year. I did also explore some new features of Unreal Engine, such as using raycasts, creating/modifying materials and importing fonts/sounds/models into it. The Gun Scattergun by TDTechnologist on Sketchfab The gun was not my first 3D creation, as I have ...