Making the Gun: The Devil's in the Detail
In this blogpost, I will tackle the details on the gun, as well as applying materials to it. Modelling Details My first order of business was adding the front sight. I created it by adding a Polygon Cube , which I then subdivided height-wise into three pieces. By dragging the new top edges out and playing with them for a bit, the sight took on the right shape. Next I created the back sight. I began with a Polygon Cube , which I subdivided, this time both height-wise and depth-wise. I extruded its left and right bottom faces, then adjusted its width and height to match the schematics. Once that was done, I created two more Polygon Cubes. I used these to perform a boolean operation on the original, finally getting the shape of the back sight. The cylinder has a rectangular shape with rounded edges cut into its right side. I used the Bezier Curve Tool to create the shape, converted it into a planar and extruded it. Then I had to find the right angle to cut it out at, so ...